design

128 found

Natural Language Inputs

Tim Cook, Jony Ive, and Laurene Powell Jobs Discussing Steve Jobs

Permission request guidelines

Jony Ive on Life After Apple

When life gives you lemons, write better error messages

On Artificial Intelligence in User Experience Design

Playful interaction design improves user experience

The Deceptive UX of Cookie Consent (and how to fix it)

I spent $3,000 on a Samsung Smart TV -- and all I got were ads and unwanted content

How fonts on your website can impact user experience and how to resolve it

The Power of Prototyping in User Experience Design

How to Write Microcopy That Improves the User Experience

When User Experience Means Life or Death

I Don’t Care What Google or Apple or Whoever Did

What you need to know about stalkerware

A holographic meeting platform for collaborating from anywhere

Don't just design User Experience, solve it.

Alpha Compositing

How to Design a Mobile App for Outstanding User Experience

Everything around you can become a computer

Why Minimalist Design Can Benefit Your User Experience

Color Spaces

Everything looks similar

Apple's products are getting harder to use because they ignore the principles of design.

Experience Rot

Brands are bullshit

How the progress bar keeps you sane

No More FAQs

The Dark Side of User Experience Design

The 4 superpowers of design

Why our screens make us less happy

The psychology behind mobile user experience design

Information Architecture: Organising information for accessibility

Do not fear superintelligent AI

Reducing Cognitive Overload For A Better User Experience

How better tech could protect us from distraction

Dieter Rams’ 10 principles of good design

A delightful way to teach kids about computers

How new technology helps blind people explore the world

The anatomy of a credit card form

The Tyranny of the Minimum Viable Product

The first secret of design is ... noticing

UX Myth #34: Simple = minimal

Offline: When Your Apps Can Not Connect to the Internet

The best icon is a text label

The complex relationship between data and design in UX

Examining First Time Use

Responsive images

UX Myth #33: Mobile users are distracted

How To Design Interfaces From A User Experience Perspective

Think Your App Is Beautiful? Not Without User Experience Design

Icon Usability

Why You Should Never Use Pixelation To Hide Sensitive Text

User Experience is Integral to Winning App Design

The best computer interface? Maybe ... your hands

UX Myth #32: Success happens overnight

UX Myth #31: UX design is a step in a project

UX Myth #30: If you are an expert, you don’t need to test your design

Smart Transitions In User Experience Design

UX Myth #29: People are rational

UX Myth #28: White space is wasted space

UX Myth #27: UX design is about usability

UX Myth #26: Usability testing = focus groups

UX Myth #25: Aesthetics are not important if you have good usability

UX Myth #24: People always use your product the way you imagined they would

Reach into the computer and grab a pixel

UX Myth #23: Choices should always be limited to 7+/-2

UX Myth #22: Usability testing is expensive

UX Myth #21: People can tell you what they want

Don’t let user experience design methods die

UX Myth #20: If it works for Amazon, it will work for you

UX Myth #19: You don’t need the content to design a website

Labels always win.

UX Myth #18: Flash is evil

UX Myth #17: The homepage is your most important page

UX Myth #16: Search will solve a website’s navigation problems

UX Myth #15: Users make optimal choices

UX Myth #14: You are like your users

UX Myth #13: Icons enhance usability

UX Myth #12: More choices and features result in higher satisfaction

Stop Redesigning And Start Tuning Your Site Instead

UX Myth #11: You need to redesign your website periodically

Apple’s 27 Guidelines for Mobile User Experience Design

UX Myth #10: If your design is good, small details don’t matter

The Extinction of the Scrollbar

UX Myth #9: Design has to be original

UX Myth #8: Stock photos improve the users’ experience

UX Myth #7: Graphics will make a page element more visible

UX Myth #6: Accessible sites are ugly

UX Myth #5: Accessibility is expensive and difficult

UX Myth #4: Design is about making a product look good

UX Myth #3: People don’t scroll

UX Myth #2: All pages should be accessible in 3 clicks

UX Myth #1: People read on the web

Why User Experience Cannot Be Designed

Providing great user experience with feedback

User Experience for Developers

The importance of User Experience Design in business applications

Pointing to the future of UI

Using design to make ideas new

An In-Depth Look at the User Experience of iPhone Safari

Death to Lorem Ipsum

Empirical User Experience Design Through Action Costs

3 Ways Good Design Makes you Happy

The $300 Million Button

Design and discovery

10 Most Common Misconceptions About User Experience Design

Kevin Fox of Gmail & FriendFeed on User Experience Design

5 predictions, from 1984

Design is in the Details

Challenges of Interface Design for Mobile Devices

Primary & Secondary Actions in Web Forms

The iPhone is not easy to use: a new direction for UX Design

Design Decisions: When to prompt for an upgrade

Introducing IUI

Designing for the iPhone is a refreshing experience

Design is in the details

The Secret of Apple Design

Why we have OK buttons in GUIs

35 Designers x 5 Questions

95% of web design is typography

Three Hypotheses of Human Interface Design

The Freedom of Fast Iterations: How Netflix Designs a Winning Web Site

The paradox of choice

Simplicity sells

User Experience Honeycomb

The radical promise of the multi-touch interface

User experience isn’t just visual design